This message was simply despatched to Crew XBOX workers globally.
Crew,
Over the primary 100 days collectively, we’ve began to revive XBOX.
Our platform groups have already shipped extra updates within the final 100 days than through the prior 12 months mixed. We now have extra energetic companions on XBOX than ever earlier than. Our Recreation Go staff set to work fixing our providing and after 8+ months of decline, our service has began to develop once more. And thru Participant Voice, we’ve a 24/7 channel to listen to immediately from gamers, creators, and builders.
With the XBOX Video games Showcase and the return of FanFest, we introduced collectively tons of of hundreds of thousands of followers globally. We reintroduced exclusives with Gears of Conflict: E-Day in 2026 and Clockwork Revolution in 2027. Gamers can proceed to anticipate signature exclusives from us yearly. In parallel, Playground Video games reminded us that established franchises can obtain unimaginable new highs.
These outcomes are early, however they exhibit what is feasible after we transfer sooner, keep near our neighborhood, and align behind a shared imaginative and prescient. Now we have made errors, and can proceed to make them, however what issues is that we pay attention, be taught, and regulate the course the place wanted. Keep in mind, our followers are rooting for us.
Now we begin the subsequent 100 days. You will need to have each optimism and realism as we work to reset the enterprise.
Listed below are the realities that we have to navigate:
#1: Over 1 billion gamers select to play XBOX and our video games annually, for a complete of 72 billion hours throughout Console, PC, Cellular, and Streaming (excluding a lot of China and some different properties). Our franchises are additionally among the many largest and most beloved globally and are actually breaking data in TV and movie. Going ahead, our competitors is consideration. There are extra nice video games, TV sequence, franchises, creators, content material codecs, apps, and many others., than ever earlier than.
#2: We’ll finish this fiscal 12 months at a couple of 3% accountability margin, down year-over-year. Excluding Activision Blizzard King, over the previous 5 years, we’ve spent over $20 billion on ongoing investments in our content material, platform, and {hardware} subsidy, however our annual income has declined almost half a billion throughout that point. Going ahead, this can’t proceed.
#3: We’re in a {hardware} part disaster. Once I joined as CEO in February, the worth we paid for console storage elements was over 2x as excessive as we paid final fall. These prices have since doubled once more. And as we plan for the 2027 vacation season, we anticipate one other vital enhance, taking us over 5x the costs we paid solely two years earlier. Reminiscence prices have adopted a broadly comparable trajectory. Whereas all the {industry} is going through a elements disaster, we consider we’ve been impacted extra enormously than a lot of our friends because of the decisions we made over the past half decade. We’re at the moment unable to make as many consoles as gamers need to purchase, and we want a brand new enterprise mannequin and partnerships for {hardware} as we stay dedicated to Helix.
#4: We expanded our studio system after we wanted a pipeline of content material to satisfy a number of methods throughout subscription, streaming, and gadgets. Within the course of, we’ve discovered ourselves over prolonged as we executed on altering methods in a panorama of extra available content material. We’re the lucky stewards of industry-defining franchises that have huge potential and participant demand, however we haven’t adequately funded them to compete and win. On the identical time, as we noticed this previous weekend at Showcase, a dependable pipeline of first- and third-party exclusives and new IP are vital to our success. We have to reassess the steadiness between these and our funding priorities for the subsequent 5 years.
#5: Our present platform infrastructure isn’t constructed for the battle forward. Our methods are overly complicated, spanning tons of of dependencies, which hinders our skill to maneuver quick. We’ve turn into too reliant on distributors to function our methods and should turn into extra self-reliant as an engineering tradition to construct for the longer term. We should enhance the worth we ship to gamers whereas lowering the time it takes to take action. Going ahead, we’ll evolve and rebuild our stack and take a look at capabilities throughout all of XBOX and potential M&A to assist us win in {hardware}, PC, cell, and streaming.
For a few of you, these realities can be shocking and even irritating to find. We received’t succeed by hiding exhausting truths, nor will we succeed by doing the identical factor and anticipating completely different outcomes. Just like the ‘on a regular basis wins’ mentality from the primary 100 days, we are going to dash to make progress towards {hardware}, content material, expertise, and providers collectively.
XBOX is likely one of the few locations the place folks come not simply to play, however to attach with others to create recollections. With console on the middle of how our showcase experiences are outlined, Home windows as one of many largest gaming platforms on this planet, and unimaginable video games below our roof as one among the most important publishers on this planet, we’ve the muse in place.
Let’s reset for a stronger XBOX and construct the #1 gaming and leisure firm.
Asha and Matt









